Note that, vendor prefix have been discouraged more and more and thus most browser implement experimental extensions behind a feature flag rather than vendor prefix. You will see a flag called “WebGL 2.0 Compute”, click on the dropdown besides it and select Enabled. In the Chrome Flags menu, search for WebGL.
Type “chrome://flags” on the address bar. 4.Īfter the Chrome relaunch, head over to the Chrome Flags to enable WebGL. Ensure the Use hardware acceleration when available checkbox is checked (You'll need to relaunch Chrome for any changes to take effect) Then, enable WebGL. Scroll down to Show Advanced settings at the bottom of the page. Open a Chrome browser window and go to chrome://settings. Type chrome://flags into the address bar. As soon as you do this, you will see a blue "Relaunch Chrome" button appear at the bottom of the page. Change the dropdown menu from "Disabled" to "Enabled".
Enable webgl in chrome mac software#
The very first option on this page should be "Override Software Rendering List". Since, Google Chrome is based on Chromium, this method will work on most of the Chromium-based browsers like Brave, Vivaldi, Opera, 2. Google Chrome will restart and your new settings will be applied. Scroll to Disable WebGL - Enabling this option prevents web applications from accessing the WebGL API, and click Enable: Click Relaunch Now. In the address bar, type chrome://flags/, and press Enter. Turn On WebGL in Google Chrome Open Google Chrome. This tutorial will walk you through the steps of enabling WebGL on Chrome. Scroll to Disable WebGL – Enabling this option prevents web applications from accessing the WebGL API, and then click Enable: Click Relaunch Now. In the address bar, type chrome://flags/ and press Enter. Scroll to Disable WebGL - Enabling this option prevents web applications from accessing the WebGL API, and click Enable : Click Relaunch Now.